In Batman and Psychology: A Dark and Stormy Knight, Travis Langley argues that the concept of archetypes as described by psychologists Carl Jung and Joseph Campbell is present in the Batman mythos, such that the character represents the "shadow archetype". This archetype, according to Langley, represents a person's own dark side; it is not necessarily an evil one, but rather one that is hidden from the outside and concealed from both the world and oneself. Langley argues that Bruce Wayne confronts his own darkness early in life; he chooses to use it to instill fear in wrongdoers, with his bright and dark sides working together to fight evil. Langley uses the Jungian perspective to assert that Batman appeals to our own need to face our "shadow selves". Dr. Travis Langley also taught a class called Batman, a title he was adamant about. "I could have called it something like the Psychology of Nocturnal Vigilantism, but no. I called it Batman," Langley says.
By 1942, the writers and artists behind the Batman comics had established most of the basic elements of the Batman mythos. In the years following World War II, DC Comics "adopted a postwar editorial direction that increasingly de-emphasized social commentary in favor of lighthearted juvenile fantasy". The impact of this editorial approach was evident in Batman comics of the postwar period; removed from the "bleak and menacing world" of the strips of the early 1940s, Batman was instead portrayed as a respectable citizen and paternal figure that inhabited a "bright and colorful" environment.
Reviving in a hospital in the 1930s, Bruce meets Marsha, a woman who claims that she wants to employ him as a detective to investigate the death of her friend, Martha Wayne, providing him with a 1930s suit to wear as he carries out his investigations. Meeting with Martha's parents, Bruce learns of Thomas Wayne's apparent infidelity and his connection to various orgies, but remains suspicious that he is not being told the whole truth. After Wayne is provided with a Bat-costume to wear during the final stages of his investigation- the same costume worn by Thomas Wayne long ago-, he tracks 'Marsha' to a graveyard, where it is revealed that she is a member of the Black Glove, who believes that she will be granted eternal youth if she ritually sacrifices the 'Bat-Man', having selected the amnesiac Bruce as the perfect sacrifice as nobody will miss him. Despite his confusion and weakness, Wayne fights off the Black Glove before Carter Nichols's time machine teleports him to the end of time, leaving the Glove without a sacrifice. Bruce returns to the JLA Watchtower as a twisted cybernetic Batman.
As a member of the Flying Graysons acrobatic family, young Dick Grayson thrilled audiences nightly on the high wire beside his circus aerialist parents. But when gangster "Boss" Zucco sabotaged the high wire because the owner of Haly's Circus refused to offer up protection money, the elder Graysons paid with their lives. Billionaire Bruce Wayne was in the audience that night; however, it was Batman who visited the grieving Dick Grayson, offering the boy a chance at retribution by becoming Robin, the Dark Knight's squire in his personal war on crime.
The end result was a character who looked like he would fit right along famous pulp heroes like the Shadow, with a distinct-looking cowl and a cape that still managed to maintain some of its wing-like approach. This was the type of character that you would take one glance at and think, "Yeah, this dude wouldn't mind snapping a neck or two to get the job done." That fit the early style of Batman stories perfectly.
For the most part, Batman's family and friends come to believe that Bruce Wayne is indeed dead. The only exception to this is Bruce's adopted son Tim Drake, who believes firmly that Bruce is still alive. After having the Robin identity taken from him by Dick Grayson, the new Batman, and giving it to Bruce's son, Damian, Tim takes on the identity of Red Robin, and begins searching the world for signs that Bruce Wayne is still alive. While searching in Baghdad, Tim finds a wall painting of the Bat emblem that was painted by Bruce upon the passing of Anthro. Tim realizes that Bruce is not dead, but rather lost in time.
Indomitable Will: He has no known superhuman powers, but he does have an almost superhuman "force of will". Batman's unstoppable determination, sense of discipline and morale, and strength of will make him an extremely formidable opponent. This makes him able to function while tolerating massive amounts of physical pain, and also allows him to resist telepathy or mind control. His willpower is strong enough to operate a Green Lantern Ring when necessary. He is also unshakably devoted to his solemn vow never to kill, in spite of his vicious inner temptation to do so - the latter of which factors is displayed prominently when facing the Joker.
Many of the major Batman storylines since the 1990s have been inter-title crossovers that run for a number of issues. In 1993, DC published "Knightfall". During the storyline's first phase, the new villain Bane paralyzes Batman, leading Wayne to ask Azrael to take on the role. After the end of "Knightfall", the storylines split in two directions, following both the Azrael-Batman's adventures, and Bruce Wayne's quest to become Batman once more. The story arcs realign in "KnightsEnd", as Azrael becomes increasingly violent and is defeated by a healed Bruce Wayne. Wayne hands the Batman mantle to Dick Grayson (then Nightwing) for an interim period, while Wayne trains for a return to the role.
After revealing this knowledge to the original Dynamic Duo, Tim argued the need for a Robin to give the Dark Knight hope, especially when faced with a seemingly hopeless and unyielding war on crime. Though reluctant at first, Batman gave Tim the opportunity to prove that he was as good as his word. After months of grueling training, Tim Drake became the third Robin.
Batman is a comic book superhero character created in 1939 by the writer/illustrator team of Bill Finger and Bob Kane. He is a DC Comics character, first appearing in the Detective Comics #27. He has many features that differ from other comic book superheroes, including an extremely dark personality that tends to show little remorse when he exacts vigilante justice on various villains. Also, so many people have “recreated” Batman over the years that there are significant inconsistencies in the way the character behaves, is perceived, and looks, and there are also many different takes on the degree or lack thereof of participation that Batman’s sometimes sidekick Robin is involved in his story.
Bat-Suit: Batman's costume is composed of Kevlar and a small percentage of titanium; it is bullet-proof and resistant to most forms of attack (explosions, blunt trauma, falls, etc.) It is also flame-retardant and insulated. The gloves and the boots are reinforced to nullify the impact of punches and kicks. Batman's gauntlets have retractable metallic blades on their sides. The cape is extremely light and can be used to glide long distances. The cowl is composed in small part by lead, which shields Batman's face from identification via x-rays. It has also an infrared viewer and auditory sensors. The cowl is outfitted with security systems (aggravating gas, electric blasts, etc.) like the utility belt. The mask is also a transmitter-receiver.
One of the more noticeable changes is in Dick's utility belt, which now featured the bat-symbol on it. Dick's costume also had a different wrist gauntlet and his gloves had less scallops on them than Bruce's costume (before Bruce adopted the Batman Incorporated costume, that was the only real way to tell them apart -- just count the scallops). In general, though, Quitely just tried to make the whole thing look a little more streamlined, to better fit Dick's lighter, acrobatic personality. However, since it is so similar to the costume Batman had before Dick took over, we have to knock some points off for originality.
Batman refuses to fight his friends and allows himself to be captured. Scarecrow infects him with a mind control toxin, but Batman had already taken an antidote, so he pretends to be under Scarecrow's control in order to foil his plan. Scarecrow reveals he will spread his new toxin across the Eastern Seaboard with blimps, so Batman slips the counteragent he developed into Scarecrow's toxin. Everyone infected is cured and Batman takes Scarecrow to prison. Batman later talks with Catwoman about the relationship they shared while they were in Gothtopia. Although Catwoman wants to have a relationship with Batman, he is not interested.
Just as the Black Pirate defeats Blackbeard, Hands puts up the shout - surrender or the boy dies. However, within seconds of the challenge, two of the pirates are dead by Miagani darts, leaving only Blackbeard and Hands. The Black Pirate demands that the two retreat. Then Jack Valor introduces the Black Pirate to the last of the Miagani Tribe. They recognize him, and let into the most sacred part of their cave, which is guarded by a statue of their patron spirit, "the Lord of Night and the Dark Sun", who is supposed to guard them against the day they call the "All-Over". At the back of the cave is the cape of the Lord of Night - the cape that Batman was wearing when he came back in time. The Black Pirate is struck by his memories.
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Batman's butler, Alfred Pennyworth, first appeared in Batman #16 (1943). He serves as Bruce Wayne's loyal father figure and is one of the few persons to know his secret identity. Alfred raised Bruce after his parents' death and knows him on a very personal level. He is sometimes portrayed as a sidekick to Batman and the only other resident of Wayne Manor aside from Bruce. The character "[lends] a homely touch to Batman's environs and [is] ever ready to provide a steadying and reassuring hand" to the hero and his sidekick.
After the Commissioner Gordon Batman armor experiment ended (with Gordon doing quite well, really, just not quite the same levels as the main man), Bruce Wayne returned as Batman, wearing a brand-new costume designed by Capullo. The best thing about the costume is that it really looks like the type of outfit that a superhero can move in, which was a marked improvement over the last two outfits. It looks like something an actual person could wear.
However, when Batman then left Jean-Paul alone in charge of the Batman name, the programming kicked in and Jean-Paul soon turned Batman's costume into a grotesque collection of weapons, as Jean-Paul became deadlier and deadlier as Batman (until he finally snapped and killed a bad guy). Dude had mini wrist-rockets and a flamethrower! It was like the kind of thing that would give the worst excesses of the 1990s nightmares!
In 2016, Batman celebrated his 50th year on the screen. Starting humbly from the 1966 television series, the caped crusader now occupies the silver screen in million dollar blockbusters. To celebrate, Costume SuperCenter created these printable posters comparing the Gotham vigilante from then and now. Check out these 50th Anniversary Batman Posters and decorate your room, office, or anywhere!
One day I called Bill and said, 'I have a new character called the Bat-Man and I've made some crude, elementary sketches I'd like you to look at.' He came over and I showed him the drawings. At the time, I only had a small domino mask, like the one Robin later wore, on Batman's face. Bill said, 'Why not make him look more like a bat and put a hood on him, and take the eyeballs out and just put slits for eyes to make him look more mysterious?' At this point, the Bat-Man wore a red union suit; the wings, trunks, and mask were black. I thought that red and black would be a good combination. Bill said that the costume was too bright: 'Color it dark grey to make it look more ominous.' The cape looked like two stiff bat wings attached to his arms. As Bill and I talked, we realized that these wings would get cumbersome when Bat-Man was in action and changed them into a cape, scalloped to look like bat wings when he was fighting or swinging down on a rope. Also, he didn't have any gloves on, and we added them so that he wouldn't leave fingerprints.
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